How to fix the "window is not defined" error in SvelteKit
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While working with SvelteKit, you may encounter the "window is not defined" error. This issue arises when attempting to access the
object in a script tag or importing a function that utilizes the
object. In this post, we'll explore the reasons behind this error and how to address it.
: Utilize SvelteKit's
module to check if you are in the browser or the server. Alternatively, use Svelte's onMount
lifecycle function to run code involving the window object.
Why do we encounter the "window is not defined" error?
In SvelteKit, components are initially rendered server-side by default. Once this server-side rendering is done, the components are hydrated in the browser. During the component's lifecycle, there will be instances when certain browser-specific objects, such as
, are not accessible.
For example, when attempting to access the
object within a script tag:
Executing this code results in an internal server error being displayed in the browser, while the Node.js console shows:
Resolving the "window is not defined" error
There are several ways to address this error, depending on your specific use case.
Utilize the SvelteKit browser module
SvelteKit offers a built-in module called
that can be used to determine whether your code is executing in a browser or server environment. You can use it to resolve the "window is not defined" error as follows:
In this example, we only execute the code that utilizes the
object when we are in a browser environment.
Employ the onMount lifecycle function
Another approach to resolving the "window is not defined" error is to use Svelte's
lifecycle function. This function is called when a component is added to the DOM, making it ideal for running code that depends on the
By using these methods, you can successfully overcome the "window is not defined" error in SvelteKit.
In summary, the "window is not defined" error in SvelteKit can be effectively resolved by using either the SvelteKit
module or Svelte's
lifecycle function. These techniques ensure that your code only accesses the
object when running in a browser environment, avoiding errors and providing a smooth development experience.